OmniHuman 2.0
By ByteDance · Full-body human performance from a single photo + audio
Starting Price
From 95 credits
Model Specifications
- Maker / Provider
- ByteDance
- Category
- video
- Speed Tier
- Standard
- Resolutions
- 720p, 1080p
- Aspect Ratios
- 16:9, 9:16, 1:1
- Max Clip Length
- Up to 15s
- Native Audio
- Supported
Supported Capabilities
Single Photo to PerformanceGesture SynthesisSinging & Speech
Compare OmniHuman 2.0 with Alternatives
All models below can be run from your same ReelMux credit balance.
| Model | Provider | Resolutions | Native Audio | Starting Cost | Action |
|---|---|---|---|---|---|
| OmniHuman 2.0 (Current) | ByteDance | 720p, 1080p | Yes | From 95 credits | Inspect → |
| Kling 4.0 | Kuaishou | 720p, 1080p, 2K | Yes | From 226 credits | Inspect → |
| Seedance 2.5 | ByteDance | 480p, 720p, 1080p, 2K | Yes | From 135 credits | Inspect → |
| Veo 3.1 | Google DeepMind | 720p, 1080p, 4K | Yes | From 224 credits | Inspect → |
| MiniMax H3 | MiniMax | 720p, 1080p, 2K | Yes | From 33 credits | Inspect → |
How much does OmniHuman 2.0 cost on ReelMux?
OmniHuman 2.0 starts at 95 credits (per 5s clip). Exact credit costs adjust dynamically based on your chosen resolution and duration, and are always displayed before you click generate.
What happens if a OmniHuman 2.0 generation fails?
Credits are held in escrow while your generation runs. If OmniHuman 2.0 times out or errors for any reason, 100% of your reserved credits are automatically returned to your balance.